'We want our brands to be where people are': As gaming becomes a culture touchstone, advertisers toggle in

As the gaming audience grows, advertisers have a new batch of businesses pursuing their media dollars — video game developers.
December 01, 2020

Video games are often ad free, but increasingly they're not brand-free. With branded characters, one-off events and even programmatic ads, marketers are finding more ways to get their brands into games — big picture, gaming has gone mainstream. And it was already well on its way to taking up a larger portion of attention away from other entertainment mediums but marketers hadn't gambled on this shift happening so fast. When they finally did catch a glimpse of gaming as a cultural touchstone at the onset of the pandemic they didn't have a playbook for in-game ads. Read more below.

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As the gaming audience grows, advertisers have a new batch of businesses pursuing their media dollars — video game developers.

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Business of TV
In January, IAC decided it was no longer willing to finance CollegeHumor and sold it to Sam Reich, who had joined the company in 2006 to build out original video.
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