As the gaming audience grows, advertisers have a new batch of businesses pursuing their media dollars — video game developers.
Video games are often ad free, but increasingly they're not brand-free. With branded characters, one-off events and even programmatic ads, marketers are finding more ways to get their brands into games — big picture, gaming has gone mainstream. And it was already well on its way to taking up a larger portion of attention away from other entertainment mediums but marketers hadn't gambled on this shift happening so fast. When they finally did catch a glimpse of gaming as a cultural touchstone at the onset of the pandemic they didn't have a playbook for in-game ads. Read more below. Other things to know about | | | Top Stories | | | Brands in Culture | | As the gaming audience grows, advertisers have a new batch of businesses pursuing their media dollars — video game developers. | | | howdy! Business of TV | | In January, IAC decided it was no longer willing to finance CollegeHumor and sold it to Sam Reich, who had joined the company in 2006 to build out original video. | | Sponsored by Dugout | | For video advertising, the focus is turning to first-party insight and contextual targeting options, and in many cases publishers are well-placed to act on this new era of privacy-compliant marketing. | | Advertisement | | | howdy! Content & Commerce | | The NYC-focused marketplace, which offers everything from private dinners to cooking classes, will be braided into the rest of the Infatuation’s business next year. | | howdy! Beyond Ads | | The 30 Under 30 franchise has given Forbes another avenue to sell its advertising clients on cross-platform campaigns for top dollar. | | Business of TV | | In January, IAC decided it was no longer willing to finance CollegeHumor and sold it to Sam Reich, who had joined the company in 2006 to build out original video. | | |
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